> For the complete documentation index, see [llms.txt](https://docs.i3d.net/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://docs.i3d.net/game-hosting/elements/deploymentenvironment/deploymentcontainer.md).

# Deploymentcontainer

The DeploymentContainer element is a wrapper that holds the primary or secondary cloud (dc) locations to burst towards when your bare metal pool runs dry.

<figure><img src="/files/pQ5NhHsVwkEnEwp3APSi" alt=""><figcaption></figcaption></figure>

Figure 1: Highlighting where the DeploymentContainer elements belong in the overview

## Usage

## Element structure

| Property           | Value type                                                                                                    | Required  | Description                                                                                              |
| ------------------ | ------------------------------------------------------------------------------------------------------------- | --------- | -------------------------------------------------------------------------------------------------------- |
| id                 | string                                                                                                        | Read-only | Unique identifier of this element                                                                        |
| markedForDeletion  | boolean                                                                                                       | Read-only | Name of the deployment region                                                                            |
| containerLocations | \[[DeploymentContainerLocation](/game-hosting/elements/deploymentenvironment/deploymentcontainerlocation.md)] | No        | List of DeploymentContainerLocation elements that indicate data center locations that belong to a region |

Table 1: DeploymentContainer element structure

## API example

DeploymentContainer elements are not created separately, but are always [created and updated inside the DeploymentRegion element](/game-hosting/elements/deploymentenvironment/deploymentregion.md#api-example) inside the `containers` property.


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