User and developer documentation for the i3D.net Game hosting service.
Get started
Define your application and create your application build
Create your game, utility, dependency, or capacity templates
Game deployment environment, profile, and fleets introduction
Service Overview
Quick Start
Terminology
API v3 Usage
API v3 Authentication
API v3 Error Handling
API v3 Error Codes
Process Overview
Application Management
ApplicationBuild Provisioning
ApplicationBuild Management
Deployment Configuration
Deployment Process
Automatic Deployment
Automatic Scaling
Dependency Installation
Patching processes
Patching Overview
Utility Patching Process
Forced Deployment
Forced Deployment Manually
Rolling Deployment
Rolling Deployment Manually
AB Deployment
AB Deployment Manually
Application
ApplicationProperty
ApplicationBuild
ApplicationBuildProperty
ApplicationBuildConfiguration
ApplicationInstance
ApplicationInstanceProperty
ApplicationInstanceIP
Label
Metadata
Element Relations
Platform Variables
Deployment
DeploymentEnvironment
Fleet
DeploymentProfile
DeploymentRegion
DeploymentContainer
DeploymentContainerLocation
Deployment Templates
GameDeploymentTemplate
UtilityDeploymentTemplate
DependencyDeploymentTemplate
Host Capacity
HostCapacityTemplate
InstanceTypeCapacity
DcLocation
Host
HostCpu
HostIp
HostDisk
HostMemory
Patching
PatchJob
PatchJobApplicationBuild
PatchJobFleet
PatchJobOverallProgress
PatchJobEmail
Feature Overview
Triggers
Task System
Platform Events
Cloud Usage Overview
Cloud Credentials
Cloud Instance Types
Game Integration Overview
SDK Overview
Build Guide
Integration Guide
SDK Unity Plugin
SDK Unreal Engine Plugin
Matchmaker Allocation
Ping Beacon Request Response
Upgrade Google Cloud Provider VMs to AMD Milan
Game Server Run Status
Management Protocol
A2S
Arcus
Introduction
Usage
Configuration
Packet-Structure
Handling-Server-Query-Response
Available-Opcodes
Arcus V2
Requests and Responses
Registering your application and builds
Creating a completely configured deployment environment from scratch
Last updated 1 year ago
Was this helpful?