Deployment

The DeploymentEnvironment is the topmost element in the deployment configuration hierarchy. It is normally used to reflect a title (game) that you host on our platform, split up into e.g. development, testing and production environments.

DeploymentConfigurationOverviewDepEnv

Figure 1: DeploymentEnvironment's place in the Deployment Configuration

Usage

Our recommendation is to create an environment per title. Additionally, separating your live environment from any development environments is advised so changes and experiments done for development purposes in a development environment won't affect your live environment.

Within a DeploymentEnvironment you can create multiple Fleets, in case you want to separate e.g. different platforms like PC, PS4, Xbox, Switch, etc.

Element structure

Property
Value type
Required
Description

id

string

Read-only

Unique identifier of this element

name

string

Yes

Name of the deployment environment

createdAt

int

Read-only

A unix timestamp of when this element was created

Table 1: DeploymentEnvironment element structure

API example

Create a new DeploymentEnvironment within your i3D.net account.

Full API reference

HTTP request

POST /v3/deploymentEnvironment

Request body

{
  "name": "Bluewolf"
}

Response body

[
  {
    "id": "173892217340309897",
    "name": "Bluewolf",
    "createdAt": 1568312996
  }
]

Last updated

Was this helpful?