Game server run status
Public API example
HTTP request
Request body
Response body
[
{
"id": "string",
"fleetId": "string",
"hostId": 0,
"isVirtual": 0,
"applicationId": "string",
"applicationType": 0,
"applicationBuildId": "string",
"installId": 0,
"dcLocationId": 0,
"regionId": "string",
"status": 0,
"createdAt": 0,
"startedAt": 0,
"stoppedAt": 0,
"pid": 0,
"pidChangedAt": 0,
"properties": [
{
"id": "string",
"propertyType": 0,
"propertyKey": "string",
"propertyValue": "string"
}
],
"ipAddress": [
{
"ipAddress": "string",
"ipVersion": 0,
"private": 0
}
],
"labelReadOnly": [
{
"key": "string",
"value": "string"
}
],
"labelPublic": [
{
"key": "string",
"value": "string"
}
],
"metadata": [
{
"key": "string",
"value": "string"
}
],
"updatedAt": 0,
"numPlayersMax": 0,
"numPlayers": 0,
"liveHostName": "string",
"liveMap": "string",
"liveGameVersion": "string",
"liveRules": "string",
"manuallyDeployed": 0
}
]Local Host Agent API example
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