> For the complete documentation index, see [llms.txt](https://docs.i3d.net/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://docs.i3d.net/game-hosting/elements/deploymentenvironment/index.md).

# Deployment Templates

A deployment template defines which applications to deploy for a [Fleet](/game-hosting/elements/deploymentenvironment/fleet.md).

This section of the documentation elaborates on deployment template elements for game server builds, utilities and dependencency installers.

## GameDeploymentTemplate

The GameDeploymentTemplate indicates which \[game server] [ApplicationBuild](/game-hosting/elements/application/applicationbuild.md)s you want to have deployed within a [Fleet](/game-hosting/elements/deploymentenvironment/fleet.md).

[Continue reading ...](/game-hosting/elements/deploymentenvironment/index/gamedeploymenttemplate.md)

## UtilityDeploymentTemplate

The UtilityDeploymentTemplate indicates which utility / utilities you want to deploy onto each host (bare metal or VM). A utility, also known as a sidecar, is always deployed once per host. You can indicate whether a utility should be deployed only on bare metal servers or virtual machines, or both.

[Continue reading ...](/game-hosting/elements/deploymentenvironment/index/utilitydeploymenttemplate.md)

## DependencyDeploymentTemplate

The DependencyDeploymentTemplate enables you to provide scripts that install dependencies onto a Host that are required by your Application(s) to run properly. Besides an installer script, you must also define an un-installer script to remove the dependencies and to allow clean up of a Host after removing all applications running on it.

[Continue reading ...](/game-hosting/elements/deploymentenvironment/index/dependencydeploymenttemplate.md)


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