Armor configuration templates
Game configuration (json data in a table form)
ip
"1.2.3.4"
The net ID part of the subnet (first IP)
prefix
32
The CIDR part of the subnet
description
"Client gameserver"
An optional description text
tenant-id
42
The client's tenant ID
enabled
true
Enables the armor (i.e. routes traffic through Warden)
prevention-mode
true
Allows Warden to actually drop packets
ports
["1024-2048", "4096"]
A list of ports/port ranges to allow through Warden
protocol
udp
Defines the armor as a TCP/UDP armor
tcp-established
false
Allow the protected IP to initiate connections to the Internet
tcp-gl-pps
50000
Sets the limit (in PPS) for greylisted (non-whitelisted) TCP traffic
udp-gl-pps
0
Sets the limit (in PPS) for greylisted (non-whitelisted) UDP traffic
dpi-profile
""
(UDP only) sets a bytematching profile
reject-src-port-1024
true
Rejects packets if the source port is less than 1024
Web configuration
ip
"1.2.3.4"
The net ID part of the subnet (first IP)
prefix
32
The CIDR part of the subnet
description
"Client web server"
An optional description text
tenant-id
42
The client's tenant ID
enabled
true
Enables the armor (i.e. routes traffic through Warden)
prevention-mode
true
Allows Warden to actually drop packets
ports
["80", "443"]
A list of ports/port ranges to allow through Warden
protocol
tcp
Defines the armor as a TCP/UDP armor
tcp-established
true
Allow the protected IP to initiate connections to the Internet
tcp-gl-pps
0
Sets the limit (in PPS) for greylisted (non-whitelisted) TCP traffic
udp-gl-pps
75000
Sets the limit (in PPS) for greylisted (non-whitelisted) UDP traffic
dpi-profile
""
(UDP only) sets a bytematching profile
reject-src-port-1024
true
Rejects packets if the source port is less than 1024
API reference documentation
For more information about our API documentation, click the link below.
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